AI Insights · Timothy · January 2022
Top 5 iOS Architecture Games in Finland Q4 2021
In the fourth quarter of 2021, the top five architecture games on iOS in Finland demonstrated varied performance in terms of downloads, revenue, and active users. Here is a detailed look at their trends.
In the fourth quarter of 2021, the top five architecture games on iOS in Finland showcased diverse performance metrics. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Tower Craft 3D - Idle Building by AI Games FZ saw a notable fluctuation in weekly downloads, starting at around 63K and peaking at 107K in mid-October before gradually declining to 42K by the end of December. The weekly revenue hit its high at approximately $28 in early October but mostly remained negligible throughout the quarter. Active users also saw a peak of 195K in mid-October but gradually decreased to 99K by the end of December.
Construction Set - Toys Puzzle from SayGames LTD experienced a steady increase in weekly downloads, beginning at 16K and reaching a high of 88K by late November. Weekly revenue showed a significant drop after peaking at $39 in mid-October, remaining minimal for the rest of the quarter. Active users followed a similar upward trend, climbing from 36K at the start of the quarter to 142K by the end of November, before slightly declining to 99K in late December.
Pro Builder 3D by SUPERSONIC STUDIOS LTD, which was released in November 2021, showed promising initial performance. Weekly downloads rose from 312K to 579K within its first two weeks. Active users also saw a significant rise from 169K to 437K in the same period.
LEGO® Tower by NimbleBit LLC maintained relatively stable weekly downloads, fluctuating between 15K and 67K. Weekly revenue remained consistent, with notable peaks at $47 in early November and $40 in early December. Active users hovered around 100K to 146K throughout the quarter, showing slight variations but maintaining a stable user base.
Merge Town! by Zynga Inc. experienced varied weekly downloads, starting at 6K and peaking at 43K in mid-October, then stabilizing around 19K by the end of December. Weekly revenue peaked at $47 in mid-October and remained low for the rest of the quarter. Active users ranged from 57K to 96K, with a slight increase towards the end of the quarter, reaching 75K in late December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.